Mixed Karma Timeline

Mixed Karma has a confusing but mostly linear history. The important thing to remember is that even though the whole city blows up, that's not the end.

In the beginning...
Goes from the start, Princess Tris and Ducky, and the opening of the Vault and Portal and invading worlds, to earning Law's ire and various other things happening...

Really this was just laying the groundwork, the rules, for the chaos to come later...

JPS (Needs a better title)
This covers the saga of where the JPS crew began playing, which is when everything went basically completely ridiculous.

Started with the sewage workers, and one of the players (James' uncle Matt) brought Yutz into play.

Yourmom, Ryu, and Johnny Incompetent..

Adventures in GTA Vice City, and the land of Arfenhouse.

PPP classes and whatnot got thrown into the mix..

And really the twin climaxes of the saga came with Johnny ascending to Godhood, and then Ryu gaining a wish from the Dragonballs and wishing for 3 more years to prepare for the war.

..also Nathan Khan attacked Hazim.

The Next Generation
This is when the other group of friends played Mixed Karma after a years-long hiatus from the game. And they began adding considerably to the landscape of Hazim and the surrounding countryside. Hazim gained a mountain range, a lake, and even an ocean. Its sister-city, Bass-Ackwards was formed in the desert.

Hexxus, Bliss, Omega Dark, Kursed. Names of infamy.

But the most infamous of all.. Sir Mage. Who rose to become Mixed Karma's first primary antagonist, managing to displace Captain Stupid and plunge Hazim into a tyranical despot's rule. His mooglecidical purge sent Hazim into dark days indeed.

Not one but two resistance groups sprang in opposition:  The Hazim Liberation Front (run by the 'next generation' players, and sheltering Captain Stupid), and the Ex-Men (run by new characters by the JPS crew, who sought out the Legendary Heroes of Hazim with which to train their armies in a base in Heck).

The only way to stop all of this became the character's primary focus:  To assemble the Stick of Reasoning in order to poke Captain Stupid in the eye with it and get him to see reason for once, and use his powers (and rights) as Sultan to rise to the throne once more.

Into the future...
The revamp of the system and testing it, which involved Copycat and Hismom rudely interrupting the peace treaty being signed with a city-wide aerial battle and napalm-flood.

The treaty with Law sought to create a neutral ground, an Academy for training future warriors of both Law and Chaos, spanning multiple worlds.

Karma University would be the next frontier...