GURPS Superpowers Game

When GURPS 3rd Edition came out, Bryan excitedly bought the books and brought them over to Lazy Joes to test out the new rules with his friends. The character-creator seemed a LOT friendlier than 2nd Edition, with all of the Advantages and Disadvantages all lined up with a point-buy system.

As is the tradition to 'break in' the new system, everyone was allowed to make characters with a 300 (approximate) point limit and no caps on points gained by Disadvantages. Everyone gleefully saddled their characters with the worst, most point-giving disabilities possible in order to afford superpowers in a one-shot adventure through Rice Lake.

This is the chronicles of that event.

The Characters
Fupcake. By Shane. A being of pure electrical energy who was terminally ill with only a month to live before he would dissipate. He was created in a freak phone-line accident caused by his freakishly powerful Arch-Enemy: Explosivo.

Charles Barkley. Played by James. Looked just like Charles Barkley except he could shoot fireballs, and had the disadvantages of being one-armed and having a small sickly child who depended on him, named Choo-Choo Bear.

...Amanda's vampire... Used guns?

..Matt's character.. Can't remember name. A janitor who worked at Chernobyl. He gained the ability to shoot deadly radioactive beams at will, but lost his eyes in the process.

The Events
....really.

-Conveyor belts.

Matt: "I didn't see no god-damned conveyor belts!"

Also Deus Ex Machina Man kept flying in to point them in the right direction. Like driving in with a car for them to have and then flying off.

...and then driving back with a second car after they blew up the first car for no reason.